// ScreenActionSequence.cpp: implementation of the CScreenActionSequence class.
//
//////////////////////////////////////////////////////////////////////

#include "stdafx.h"
#include "AnsiTerminal.h"
#include "ScreenActionSequence.h"

#ifdef _DEBUG
#undef THIS_FILE
static char THIS_FILE[]=__FILE__;
#define new DEBUG_NEW
#endif

//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////

CScreenActionSequence::CScreenActionSequence(const char finalChar, IScreenAction *pScreenAction) :
	CAnsiSequence(finalChar),
	m_pScreenAction(pScreenAction)
{

}

CScreenActionSequence::~CScreenActionSequence()
{

}
